WPS Summer Hi-Tech Camps

Camps by Subject

Robotics Camps

We offer events approximately once a month. Check back for upcoming events near you!

Game Design Camps

We offer events approximately once a month. Check back for upcoming events near you!

Camps by Grade

Camps for 1-4 Graders

We offer events approximately once a month. Check back for upcoming events near you!

Camps for 5th-12th Graders

We offer events approximately once a month. Check back for upcoming events near you!

Course Descriptions

Robotics Camp Course Description

Engineering Learning Challenge: Intro to Robotics

Overview of Hardware

Engineering Application: Build the EV3 Chassis

Project: EV3 Tribot

Overview of Software

Project: Controlling the Robot

Intro Coding Block: Steering - Forward and Back: Point, Pivot, and Curve Turns

Project: Autonomous Car Control

Engineering Learning Challenge: Intro to Sensors - Ultrasonic, Touch, Color and Gyro

Intro Coding Block: Wait for Input

Project: Stop at Object

Intro Coding Blocks: Loop, Switch, Interrupt

Project: Line Following Challenge, "Tag U R It"

Engineering Learning Challenge: Robot Manipulators

Project: Emergency Rescue Robto

Intro Coding Block: Suboutines - My Blocks

Intro Coding Block: Multitasking

Engineering Learning Challenge: Center of Mass, Tolerance, Stability, Keep it Simple, Build-Test

Project: Life Transport

Introduce Competitive Challenge

Intro Coding Blocks: Case Structures

Engineering Application: Strategic Design

Project: Prototype Robot

Review: Sensors, Multitasking, Loops, Switches

Advanced Coding Block: MyBlock with Variables

Project: Build - Test - Build - Test

FINAL CHALLENGE: Practice Rounds

FINAL CHALLENGE: Qualifying Rounds

FINAL CHALLENGE: Championship

Game Design Camp Course Description

Overview Game design and production

Intro to Unity UI

Create Terrain in Unity Terrain assets

Create 3D exterior environment by using given assets either by the instructor or Unity store.

Overview 3D modeling techniques and get to know industrial standard 3D application Maya

Basic physical materials in Unity Physics Objects - mesh & box colliders, rigidbody

Prefab system

Basic script

Scripting - Event

Triggering

Audio triggering

Animating in Unity engine

Importing animations

Animation for game

Lighting and Light map

Special effects for game

Third person camera

GUI / Menus

Player movement (first-person camera)

Polish and debug

Build and publish the game